The idea is to recreate the nearly mental mind meld between real life operative pairs. Teams are broken up into micro-teams of two. I'm told the Polish GROM were in the office a few weeks ago.įireteams is the new co-operative feature included in multiplayer. For example, the heavy gunner has a special Blackhawk transport ability that will spawn players into a tactical point, while the assaulter can call in an air strike. Players now have two perks to choose from before a match, some offensive, some supportive, some local to each class. "We don't fly to Somalia," says Bergqvist. That and talking to operatives who have shared personal photos from real firefights where real people died. A secret mission to land 140 operatives on the shore and clean out the town of dangerous global criminals was canceled by Obama at the last minute.Īsked how they create a realistic Somalian landscape, we're told the internet helps with research. This map is based off a real area of Somalia, says Creative Direct Kristoffer Bergqvist.
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Getting high, in the few upper level position, or low, in the high grass, seemed to be the best positions to stack kills. The abandoned town provides flimsy cover like busted walls and pocked marked walkways. At least, the one level, a pirate town off the coast of Somalia, is. Bullets draw blood.įree of the context, that this is a "good guys shooting good guys" video game, Warfighter's multiplayer is a step forward from the previous Medal of Honor. The multiplayer, playable for the first time at E3, pits the best operatives in the world - from the US Navy SEALs to the British SAS to the German KSK - against one another in competitive combat. Medal of Honor Warfighter more than any other iteration of the franchise treats war like a game. And they make watching the latest game, Medal of Honor Warfighter, all the more jarring.
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His relationships with the men who've experienced combat first-hand makes him one of the most informed designers of war games in the series. Goodrich is responsible for a lot of the partnership building between the Medal of Honor franchise and its stock of military advisors from across the globe. "Medal of Honor has always been about authenticity and respect for the soldier." This presentation, in a stuffy booth on the side of EA's E3 compound on the Los Angeles Convention Center show floor, we're hearing it from a pre-recorded video of Greg Goodrich, the broad shouldered Executive Producer at developer Danger Close. You hear this line repeated at every Medal of Honor demo. Medal of Honor Warfighter's multiplayer is a war game-simulator.